first commit
27
NitroxUnity/.gitignore
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
# Unity3D: User specific folders and files
|
||||
[Ll]ibrary/
|
||||
[Tt]emp/
|
||||
[Oo]bj/
|
||||
[Bb]uild/
|
||||
[Bb]uilds/
|
||||
|
||||
# Unity3D: Autogenerated VS/MD/Consulo solution and project files
|
||||
.consulo/
|
||||
*.csproj
|
||||
*.unityproj
|
||||
*.sln
|
||||
*.suo
|
||||
*.tmp
|
||||
*.user
|
||||
*.userprefs
|
||||
*.pidb
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||||
*.booproj
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||||
*.svd
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||||
*.pdb
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||||
*.opendb
|
||||
|
||||
# Unity3D: Revert meta files
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||||
!*.meta
|
||||
|
||||
# NitroxUnity: Built Files
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||||
AssetBundles/
|
6
NitroxUnity/.vsconfig
Normal file
@@ -0,0 +1,6 @@
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||||
{
|
||||
"version": "1.0",
|
||||
"components": [
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||||
"Microsoft.VisualStudio.Workload.ManagedGame"
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||||
]
|
||||
}
|
9
NitroxUnity/Assets/Editor.meta
Normal file
@@ -0,0 +1,9 @@
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||||
fileFormatVersion: 2
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||||
guid: 05e4b0210f7c33d429b7906d28bda414
|
||||
folderAsset: yes
|
||||
timeCreated: 1546949492
|
||||
licenseType: Free
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||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
53
NitroxUnity/Assets/Editor/CreateAssetsBundle.cs
Normal file
@@ -0,0 +1,53 @@
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||||
using System;
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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namespace Assets.Editor
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{
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public static class CreateAssetBundles
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{
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private const string UNITY_DIRECTORY = "AssetBundles";
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private const string NITROX_DIRECTORY = "../Nitrox.Assets.Subnautica/AssetBundles";
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[MenuItem("Nitrox/Build AssetBundles")]
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private static void BuildAllAssetBundles()
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{
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try
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{
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if (Directory.Exists(UNITY_DIRECTORY))
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{
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Directory.Delete(UNITY_DIRECTORY, true);
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}
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|
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Directory.CreateDirectory(UNITY_DIRECTORY);
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BuildPipeline.BuildAssetBundles(UNITY_DIRECTORY, BuildAssetBundleOptions.None, BuildTarget.StandaloneWindows64);
|
||||
|
||||
if (Directory.Exists(NITROX_DIRECTORY))
|
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{
|
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foreach (string assetBundleName in AssetDatabase.GetAllAssetBundleNames())
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{
|
||||
if (assetBundleName == "AssetBundles" || assetBundleName.Contains(".manifest"))
|
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{
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continue;
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}
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File.Copy(Path.Combine(UNITY_DIRECTORY, assetBundleName), Path.Combine(NITROX_DIRECTORY, assetBundleName), true);
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}
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}
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else
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{
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throw new DirectoryNotFoundException(NITROX_DIRECTORY + " wasn't found");
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}
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|
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Debug.Log("Building Nitrox AssetBundles successfully finished");
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}
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catch (Exception ex)
|
||||
{
|
||||
Debug.LogError("Building Nitrox AssetBundles successfully failed");
|
||||
Debug.LogException(ex);
|
||||
}
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||||
}
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||||
}
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||||
}
|
12
NitroxUnity/Assets/Editor/CreateAssetsBundle.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
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||||
guid: 72bc95f559c295f4b858da3740349244
|
||||
timeCreated: 1546949502
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2318
NitroxUnity/Assets/Editor/NitroxTestReference.unity
Normal file
7
NitroxUnity/Assets/Editor/NitroxTestReference.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6d0576ed91adcb48899ad005f36ca19
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
89
NitroxUnity/Assets/Editor/NitroxTestShowTransform.cs
Normal file
@@ -0,0 +1,89 @@
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||||
using UnityEditor;
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using UnityEngine;
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|
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[ExecuteAlways]
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public class NitroxTestShowTransform : MonoBehaviour
|
||||
{
|
||||
[Header("GlobalPosition")]
|
||||
[SerializeField] private float positionX;
|
||||
[SerializeField] private float positionY;
|
||||
[SerializeField] private float positionZ;
|
||||
|
||||
[Header("GlobalRotation")]
|
||||
[SerializeField] private float rotationX;
|
||||
[SerializeField] private float rotationY;
|
||||
[SerializeField] private float rotationZ;
|
||||
[SerializeField] private float rotationW;
|
||||
|
||||
[Header("GlobalRotationEuler")]
|
||||
[SerializeField] private float rotationEulerX;
|
||||
[SerializeField] private float rotationEulerY;
|
||||
[SerializeField] private float rotationEulerZ;
|
||||
|
||||
[Header("Matrices")]
|
||||
[SerializeField] private Matrix4x4 localToWorldMatrix;
|
||||
[SerializeField] private Matrix4x4 translationMatrix;
|
||||
[SerializeField] private Matrix4x4 rotationMatrix;
|
||||
[SerializeField] private Matrix4x4 scaleMatrix;
|
||||
|
||||
public void Update()
|
||||
{
|
||||
Vector3 position = transform.position;
|
||||
positionX = position.x;
|
||||
positionY = position.y;
|
||||
positionZ = position.z;
|
||||
|
||||
Quaternion rotation = transform.rotation;
|
||||
rotationX = rotation.x;
|
||||
rotationY = rotation.y;
|
||||
rotationZ = rotation.z;
|
||||
rotationW = rotation.w;
|
||||
|
||||
Vector3 eulerAngles = transform.eulerAngles;
|
||||
rotationEulerX = eulerAngles.x;
|
||||
rotationEulerY = eulerAngles.y;
|
||||
rotationEulerZ = eulerAngles.z;
|
||||
|
||||
localToWorldMatrix = transform.localToWorldMatrix;
|
||||
translationMatrix = Matrix4x4.Translate(transform.localPosition);
|
||||
rotationMatrix = Matrix4x4.Rotate(transform.localRotation);
|
||||
scaleMatrix = Matrix4x4.Scale(transform.localScale);
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(Matrix4x4))]
|
||||
public class MatrixDrawer : PropertyDrawer
|
||||
{
|
||||
private const float CELL_WIDTH = 95f;
|
||||
private const float CELL_HEIGHT = 20f;
|
||||
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
EditorGUI.BeginProperty(position, label, property);
|
||||
EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);
|
||||
|
||||
position.x += 10;
|
||||
position.y += 20;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
for (int j = 0; j < 4; j++)
|
||||
{
|
||||
Rect rect = new Rect(position.x, position.y, CELL_WIDTH, CELL_HEIGHT);
|
||||
EditorGUI.PropertyField(rect, property.FindPropertyRelative("e" + i+j), GUIContent.none);
|
||||
|
||||
position.x += CELL_WIDTH;
|
||||
}
|
||||
|
||||
position.x -= CELL_WIDTH*4;
|
||||
position.y += CELL_HEIGHT;
|
||||
}
|
||||
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
return base.GetPropertyHeight(property, label) * 5 + 20;
|
||||
}
|
||||
}
|
11
NitroxUnity/Assets/Editor/NitroxTestShowTransform.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c6516bbfb40c50b438666a95d714b1c8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
936
NitroxUnity/Assets/ViewAssetBundle.unity
Normal file
@@ -0,0 +1,936 @@
|
||||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!29 &1
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smallestOccluder: 5
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smallestHole: 0.25
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backfaceThreshold: 100
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m_SceneGUID: 00000000000000000000000000000000
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m_OcclusionCullingData: {fileID: 0}
|
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--- !u!104 &2
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serializedVersion: 9
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m_Fog: 0
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogMode: 3
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m_FogDensity: 0.01
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m_LinearFogStart: 0
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m_LinearFogEnd: 300
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientIntensity: 1
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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m_ObjectHideFlags: 0
|
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serializedVersion: 11
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m_GIWorkflowMode: 1
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m_GISettings:
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serializedVersion: 2
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m_EnableBakedLightmaps: 1
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m_EnableRealtimeLightmaps: 1
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serializedVersion: 12
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m_BakeBackend: 1
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 512
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m_PVREnvironmentSampleCount: 256
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m_PVREnvironmentReferencePointCount: 2048
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m_PVRDenoiserTypeDirect: 1
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m_PVRDenoiserTypeIndirect: 1
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m_PVRDenoiserTypeAO: 1
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m_PVRFilterTypeAO: 0
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusIndirect: 5
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m_PVRFilteringGaussRadiusAO: 2
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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35
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NitroxUnity/ProjectSettings/InputManager.asset
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NitroxUnity/ProjectSettings/NavMeshAreas.asset
Normal file
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43
NitroxUnity/ProjectSettings/TagManager.asset
Normal file
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9
NitroxUnity/ProjectSettings/TimeManager.asset
Normal file
@@ -0,0 +1,9 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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34
NitroxUnity/ProjectSettings/UnityConnectSettings.asset
Normal file
@@ -0,0 +1,34 @@
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%YAML 1.1
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UnityAdsSettings:
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11
NitroxUnity/ProjectSettings/VFXManager.asset
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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10
NitroxUnity/ProjectSettings/XRSettings.asset
Normal file
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{
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"VR Device Disabled",
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"VR Device User Alert"
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],
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