using NitroxClient.GameLogic.Spawning.Metadata.Processor.Abstract; using NitroxModel.DataStructures.GameLogic.Entities.Metadata; using UnityEngine; namespace NitroxClient.GameLogic.Spawning.Metadata.Processor; public class IncubatorMetadataProcessor : EntityMetadataProcessor { public override void ProcessMetadata(GameObject gameObject, IncubatorMetadata metadata) { if (metadata.Powered) { IncubatorActivationTerminal terminal = gameObject.GetComponentInChildren(); terminal.incubator.SetPowered(true); terminal.onUseGoal?.Trigger(); terminal.CloseDeck(); } if (metadata.Hatched) { Incubator incubator = gameObject.GetComponentInChildren(); incubator.hatched = true; incubator.OnHatched(); } } }