using UnityEngine; namespace NitroxClient.MonoBehaviours.Gui.HUD; public class DenyOwnershipHand : MonoBehaviour { private void Start() { // Forces the message to go away after a few seconds. Destroy(this, 2); } private void Update() { //TODO: Check if this should be Hand HandReticle.main.SetText(HandReticle.TextType.Hand, "Nitrox_DenyOwnershipHand", true); HandReticle.main.SetText(HandReticle.TextType.HandSubscript, string.Empty, false); HandReticle.main.SetIcon(HandReticle.IconType.HandDeny); } }