using NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions; using NitroxModel.Helper; namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings; public class KeyBinding { public GameInput.Button Button { get; } public GameInput.Device Device { get; } public string Label { get; } public string PrimaryKey { get; } public string SecondaryKey { get; } public KeyBindingAction Action { get; } public KeyBinding(int keyBindingValue, string buttonLabel, GameInput.Device buttonDevice, KeyBindingAction buttonAction, string primaryKey, string secondaryKey = null) { Validate.NotNull(primaryKey); Button = (GameInput.Button)keyBindingValue; Device = buttonDevice; Label = buttonLabel; Action = buttonAction; PrimaryKey = primaryKey; SecondaryKey = secondaryKey; } }