namespace NitroxClient.MonoBehaviours.Gui.MainMenu.ServersList; public class MainMenuDeleteServer : uGUI_NavigableControlGrid, uGUI_IButtonReceiver { public MainMenuServerButton serverButton; private void Start() => interGridNavigation = new uGUI_InterGridNavigation(); public bool OnButtonDown(GameInput.Button button) { if (button != GameInput.Button.UICancel) { return false; } OnBack(); return true; } public void OnBack() => serverButton.CancelDelete(); }