using System; using NitroxModel.DataStructures; using NitroxModel.DataStructures.GameLogic; namespace NitroxModel.Packets; [Serializable] public class PDAScanFinished : Packet { public NitroxId Id { get; } public NitroxTechType TechType { get; } public int UnlockedAmount { get; } public bool FullyResearched { get; } public bool Destroy { get; } public bool WasAlreadyResearched { get; } public PDAScanFinished(NitroxId id, NitroxTechType techType, int unlockedAmount, bool fullyResearched, bool destroy, bool wasAlreadyResearched = false) { Id = id; TechType = techType; UnlockedAmount = unlockedAmount; FullyResearched = fullyResearched; Destroy = destroy; WasAlreadyResearched = wasAlreadyResearched; } }