using System; using NitroxModel.DataStructures; using NitroxModel.DataStructures.Unity; namespace NitroxModel.Packets; [Serializable] public class TorpedoHit : Packet { public NitroxId BulletId { get; } public NitroxVector3 Position { get; } public NitroxQuaternion Rotation { get; } public TorpedoHit(NitroxId bulletId, NitroxVector3 position, NitroxQuaternion rotation) { BulletId = bulletId; Position = position; Rotation = rotation; } }