using System; using NitroxModel.DataStructures; namespace NitroxServer.Helper { public class DeterministicGenerator { private readonly Random random; public DeterministicGenerator(string worldSeed, object reference) { random = new Random(worldSeed.GetHashCode() + reference.GetHashCode()); } public double NextDouble() { return random.NextDouble(); } public double NextDouble(double min, double max) { return random.NextDouble() * (max - min) + min; } public int NextInt(int min, int max) { return random.Next(min, max); } public NitroxId NextId() { byte[] bytes = new byte[16]; random.NextBytes(bytes); return new NitroxId(bytes); } } }