using UnityEngine; using UnityEngine.UI; namespace NitroxClient.Debuggers.Drawer.UnityUI; public class ToggleGroupDrawer : IDrawer { public void Draw(ToggleGroup toggleGroup) { using (new GUILayout.HorizontalScope()) { GUILayout.Label("Allow Switch Off", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH)); NitroxGUILayout.Separator(); toggleGroup.allowSwitchOff = NitroxGUILayout.BoolField(toggleGroup.allowSwitchOff); } } }