using NitroxModel.DataStructures.Unity; namespace NitroxModel_Subnautica.Helper { public static class VehicleHelper { public static NitroxVector3[] GetDefaultColours(TechType techType) { switch (techType) { case TechType.Seamoth: return new[] { new NitroxVector3(0f, 0f, 1f), new NitroxVector3(0f, 0f, 0f), new NitroxVector3(0f, 0f, 1f), new NitroxVector3(0.577f, 0.447f, 0.604f), new NitroxVector3(0.114f, 0.729f, 0.965f) }; case TechType.Exosuit: return new[] { new NitroxVector3(0f, 0f, 1f), //_Color new NitroxVector3(0f, 0f, 0f), //_Tint new NitroxVector3(0f, 0f, 1f), //_Color new NitroxVector3(0.577f, 0.447f, 0.604f),//_Color2 new NitroxVector3(0.114f, 0.729f, 0.965f) //_Color3 }; case TechType.Cyclops: return new[] { new NitroxVector3(1f, 0f, 1f), new NitroxVector3(0.6f, 0.4f, 0.4f), new NitroxVector3(0.1f, 0.8f, 1f), new NitroxVector3(0f, 0f, 0f) }; default: return GetPrimalDefaultColours(); } } public static NitroxVector3[] GetPrimalDefaultColours() { return new[] { new NitroxVector3(0f, 0f, 1f) }; } public static bool IsVehicle(TechType techtype) { switch (techtype) { case TechType.Seamoth: case TechType.Exosuit: case TechType.Cyclops: case TechType.RocketBase: return true; default: return false; } } } }