using System; using NitroxModel.DataStructures; using NitroxModel.DataStructures.Unity; using NitroxModel.Packets; using UnityEngine; namespace NitroxModel_Subnautica.Packets { [Serializable] public class ExosuitArmActionPacket : Packet { public TechType TechType { get; } public NitroxId ArmId { get; } public ExosuitArmAction ArmAction { get; } public NitroxVector3? OpVector { get; } public NitroxQuaternion? OpRotation { get; } public ExosuitArmActionPacket(TechType techType, NitroxId armId, ExosuitArmAction armAction, NitroxVector3? opVector, NitroxQuaternion? opRotation) { TechType = techType; ArmId = armId; ArmAction = armAction; OpVector = opVector; OpRotation = opRotation; } public override string ToString() { return $"[ExosuitArmAction - TechType: {TechType}, ArmId:{ArmId}, ArmAction: {ArmAction}, Vector: {OpVector}, Rotation: {OpRotation}]"; } } public enum ExosuitArmAction { START_USE_TOOL, END_USE_TOOL, ALT_HIT } }