using System; using NitroxModel.DataStructures; using NitroxModel.DataStructures.GameLogic.Entities.Metadata; namespace NitroxModel.Packets { [Serializable] public class EntityMetadataUpdate : Packet { public NitroxId Id { get; } public EntityMetadata NewValue { get; } public EntityMetadataUpdate(NitroxId id, EntityMetadata newValue) { Id = id; NewValue = newValue; } } }