using System; using NitroxModel.DataStructures; using NitroxModel.DataStructures.Unity; namespace NitroxModel.Packets; [Serializable] public class TorpedoTargetAcquired : Packet { public NitroxId BulletId { get; } public NitroxId TargetId { get; } public NitroxVector3 Position { get; } public NitroxQuaternion Rotation { get; } public TorpedoTargetAcquired(NitroxId bulletId, NitroxId targetId, NitroxVector3 position, NitroxQuaternion rotation) { BulletId = bulletId; TargetId = targetId; Position = position; Rotation = rotation; } }