using System.Reflection; using NitroxModel.Helper; namespace NitroxPatcher.Patches.Dynamic; /// /// We don't want accidentally spawning a Crash so we prevent it from happening. /// Instead, the spawning functionality will happen in /// public sealed partial class CrashHome_Start_Patch : NitroxPatch, IDynamicPatch { internal static readonly MethodInfo TARGET_METHOD = Reflect.Method((CrashHome t) => t.Start()); public static bool Prefix() { return false; } }