using System.Reflection; using NitroxClient.GameLogic; using NitroxModel.Helper; namespace NitroxPatcher.Patches.Dynamic; public sealed partial class Inventory_Pickup_Patch : NitroxPatch, IDynamicPatch { private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Inventory t) => t.Pickup(default, default)); public static void Prefix() { Resolve().IsInventoryPickingUp = true; } public static void Finalizer() { Resolve().IsInventoryPickingUp = false; } }