using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using HarmonyLib;
using NitroxClient.GameLogic;
using NitroxModel.Helper;
using UnityEngine;
namespace NitroxPatcher.Patches.Dynamic;
///
/// Replaces local use of by
///
public sealed partial class LeakingRadiation_Update_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Method((LeakingRadiation t) => t.Update());
private static readonly MethodInfo INSERTED_METHOD = Reflect.Method(() => GetDeltaTime());
private static readonly MethodInfo MATCHING_FIELD = Reflect.Property(() => Time.deltaTime).GetGetMethod();
public static IEnumerable Transpiler(IEnumerable instructions)
{
return new CodeMatcher(instructions).MatchStartForward(new CodeMatch(OpCodes.Call, MATCHING_FIELD))
.SetOperandAndAdvance(INSERTED_METHOD)
.InstructionEnumeration();
}
///
/// Wrapper for dependency resolving and variable querying
///
public static float GetDeltaTime()
{
return Resolve().DeltaTime;
}
}