using System.Reflection; using NitroxClient.MonoBehaviours.Vehicles; using NitroxModel.Helper; namespace NitroxPatcher.Patches.Dynamic; /// /// Enables exosuits's position sync when they're released from sea dragons /// public sealed partial class SeaDragon_ReleaseExosuit_Patch : NitroxPatch, IDynamicPatch { public static readonly MethodInfo TARGET_METHOD = Reflect.Method((SeaDragon t) => t.ReleaseExosuit()); public static void Prefix(SeaDragon __instance) { if (__instance.holdingExosuit && __instance.holdingExosuit.TryGetComponent(out VehicleMovementReplicator vehicleMovementReplicator)) { vehicleMovementReplicator.enabled = true; } } }