using System.Reflection;
using NitroxClient.Communication.Abstract;
using NitroxClient.GameLogic;
using NitroxModel.DataStructures;
using NitroxModel.Helper;
using NitroxModel.Packets;
namespace NitroxPatcher.Patches.Dynamic;
///
/// Broadcasts the reparenting of fishes from when they move in different water parks
///
///
/// Reparenting is done by
///
public sealed partial class WaterParkItem_ManagedUpdate_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Method((WaterParkItem t) => t.ManagedUpdate());
public static void Prefix(WaterParkItem __instance, out WaterPark __state)
{
__state = __instance.currentWaterPark;
}
public static void Postfix(WaterParkItem __instance, WaterPark __state)
{
if (__state == __instance.currentWaterPark)
{
return;
}
if (__instance.TryGetIdOrWarn(out NitroxId itemId) &&
Resolve().HasAnyLockType(itemId) &&
__instance.currentWaterPark.AliveOrNull().TryGetIdOrWarn(out NitroxId parentId))
{
Resolve().Send(new EntityReparented(itemId, parentId));
}
}
}