#if DEBUG using System.Collections.Generic; using NitroxModel.DataStructures; using NitroxModel.DataStructures.GameLogic; using NitroxServer.ConsoleCommands.Abstract; using NitroxServer.ConsoleCommands.Abstract.Type; using NitroxServer.GameLogic.Entities.Spawning; namespace NitroxServer.ConsoleCommands { internal class LoadBatchCommand : Command { private readonly BatchEntitySpawner batchEntitySpawner; public LoadBatchCommand(BatchEntitySpawner batchEntitySpawner) : base("loadbatch", Perms.ADMIN, "Loads entities at x y z") { AddParameter(new TypeInt("x", true, "x coordinate")); AddParameter(new TypeInt("y", true, "y coordinate")); AddParameter(new TypeInt("z", true, "z coordinate")); this.batchEntitySpawner = batchEntitySpawner; } protected override void Execute(CallArgs args) { NitroxInt3 batchId = new(args.Get(0), args.Get(1), args.Get(2)); List entities = batchEntitySpawner.LoadUnspawnedEntities(batchId); SendMessage(args.Sender, $"Loaded {entities.Count} entities from batch {batchId}"); } } } #endif