using System.Collections.Generic; using NitroxClient.Communication.Packets.Processors.Abstract; using NitroxClient.GameLogic.Bases; using NitroxClient.GameLogic.Settings; using NitroxModel.DataStructures; using NitroxModel.Packets; namespace NitroxClient.Communication.Packets.Processors; public class BuildingDesyncWarningProcessor : ClientPacketProcessor { public override void Process(BuildingDesyncWarning packet) { if (!BuildingHandler.Main) { return; } foreach (KeyValuePair operation in packet.Operations) { OperationTracker tracker = BuildingHandler.Main.EnsureTracker(operation.Key); tracker.LastOperationId = operation.Value; tracker.FailedOperations++; } if (NitroxPrefs.SafeBuildingLog.Value) { Log.InGame(Language.main.Get("Nitrox_BuildingDesyncDetected")); } } }