using NitroxClient.GameLogic.Spawning.Metadata.Extractor.Abstract; using NitroxClient.Unity.Helper; using NitroxModel.DataStructures.GameLogic.Entities.Metadata; namespace NitroxClient.GameLogic.Spawning.Metadata.Extractor; public class FlashlightMetadataExtractor : EntityMetadataExtractor { public override FlashlightMetadata Extract(FlashLight entity) { ToggleLights lights = entity.RequireComponent(); return new(lights.lightsActive); } }