using System; using NitroxModel.DataStructures; using NitroxModel.DataStructures.GameLogic.Entities.Bases; namespace NitroxModel.Packets; [Serializable] public sealed class BaseDeconstructed : Packet { public NitroxId FormerBaseId { get; } public GhostEntity ReplacerGhost { get; } public BaseDeconstructed(NitroxId formerBaseId, GhostEntity replacerGhost) { FormerBaseId = formerBaseId; ReplacerGhost = replacerGhost; } }