using System; using NitroxModel.DataStructures.Unity; namespace NitroxModel.Packets; [Serializable] public class FMODAssetPacket : Packet { public string AssetPath { get; } public NitroxVector3 Position { get; } public float Volume { get; set; } public FMODAssetPacket(string assetPath, NitroxVector3 position, float volume) { AssetPath = assetPath; Position = position; Volume = volume; } }