using System; using NitroxModel.DataStructures; using NitroxModel.DataStructures.GameLogic.Bases; using NitroxModel.DataStructures.GameLogic.Entities.Bases; namespace NitroxModel.Packets; [Serializable] public class PieceDeconstructed : OrderedBuildPacket { public NitroxId BaseId { get; } public NitroxId PieceId { get; } public BuildPieceIdentifier BuildPieceIdentifier { get; } public GhostEntity ReplacerGhost { get; } public BaseData BaseData { get; set; } public PieceDeconstructed(NitroxId baseId, NitroxId pieceId, BuildPieceIdentifier buildPieceIdentifier, GhostEntity replacerGhost, BaseData baseData, int operationId) : base(operationId) { BaseId = baseId; PieceId = pieceId; BuildPieceIdentifier = buildPieceIdentifier; ReplacerGhost = replacerGhost; BaseData = baseData; } }