using System.Reflection;
using NitroxClient.GameLogic.PlayerLogic;
using NitroxModel.Helper;
using UnityEngine;
namespace NitroxPatcher.Patches.Dynamic;
///
/// Registers sea dragons' attack on remote players as attacks on a player
///
public sealed partial class SeaDragonAggressiveTowardsSharks_OnMeleeAttack_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((SeaDragonAggressiveTowardsSharks t) => t.OnMeleeAttack(default));
public static bool Prefix(SeaDragonAggressiveTowardsSharks __instance, GameObject target)
{
if (target.GetComponent())
{
__instance.timeLastPlayerAttack = Time.time;
return false;
}
return true;
}
}