using NitroxModel.DataStructures.GameLogic.Entities; using NitroxModel.DataStructures.GameLogic.Entities.Metadata; using NitroxServer.GameLogic.Entities.Spawning; using NitroxServer.Helper; namespace NitroxServer_Subnautica.GameLogic.Entities.Spawning; public class StayAtLeashPositionBootstrapper : IEntityBootstrapper { public void Prepare(ref WorldEntity spawnedEntity, DeterministicGenerator generator) { spawnedEntity.Metadata = new StayAtLeashPositionMetadata(spawnedEntity.Transform.Position); } }