using NitroxModel.DataStructures.GameLogic.Entities; using NitroxModel.Packets; using NitroxServer.Communication.Packets.Processors.Abstract; using NitroxServer.GameLogic.Entities; namespace NitroxServer.Communication.Packets.Processors; public class ClearPlanterProcessor : AuthenticatedPacketProcessor { private readonly EntityRegistry entityRegistry; public ClearPlanterProcessor(EntityRegistry entityRegistry) { this.entityRegistry = entityRegistry; } public override void Process(ClearPlanter packet, Player player) { if (entityRegistry.TryGetEntityById(packet.PlanterId, out PlanterEntity planterEntity)) { // No need to transmit this packet since the operation is automatically done on remote clients entityRegistry.CleanChildren(planterEntity); } else { Log.ErrorOnce($"[{nameof(ClearPlanterProcessor)}] Could not find PlanterEntity with id {packet.PlanterId}"); } } }