using NitroxModel.Packets; using NitroxServer.Communication.Packets.Processors.Abstract; using NitroxServer.GameLogic.Entities; namespace NitroxServer.Communication.Packets.Processors; public class PlayerSeeOutOfCellEntityProcessor : AuthenticatedPacketProcessor { private readonly EntityRegistry entityRegistry; public PlayerSeeOutOfCellEntityProcessor(EntityRegistry entityRegistry) { this.entityRegistry = entityRegistry; } public override void Process(PlayerSeeOutOfCellEntity packet, Player player) { if (entityRegistry.GetEntityById(packet.EntityId).HasValue) { player.OutOfCellVisibleEntities.Add(packet.EntityId); } } }