using NitroxModel.DataStructures.Util; using NitroxModel.Packets; using NitroxServer.Communication.Packets.Processors.Abstract; using NitroxServer.ConsoleCommands.Processor; namespace NitroxServer.Communication.Packets.Processors { public class ServerCommandProcessor : AuthenticatedPacketProcessor { private readonly ConsoleCommandProcessor cmdProcessor; public ServerCommandProcessor(ConsoleCommandProcessor cmdProcessor) { this.cmdProcessor = cmdProcessor; } public override void Process(ServerCommand packet, Player player) { Log.Info($"{player.Name} issued command: /{packet.Cmd}"); cmdProcessor.ProcessCommand(packet.Cmd, Optional.Of(player), player.Permissions); } } }