using System.Collections.Generic; using NitroxModel.DataStructures.GameLogic; using NitroxServer.ConsoleCommands.Abstract; using NitroxServer.ConsoleCommands.Abstract.Type; namespace NitroxServer.ConsoleCommands { internal class BroadcastCommand : Command { public override IEnumerable Aliases { get; } = new[] { "say" }; public BroadcastCommand() : base("broadcast", Perms.MODERATOR, "Broadcasts a message on the server") { AddParameter(new TypeString("message", true, "The message to be broadcast")); AllowedArgOverflow = true; } protected override void Execute(CallArgs args) { SendMessageToAllPlayers(args.GetTillEnd()); } } }