using NitroxModel.DataStructures.GameLogic; using NitroxModel.Packets; using NitroxServer.ConsoleCommands.Abstract; using NitroxServer.ConsoleCommands.Abstract.Type; namespace NitroxServer.ConsoleCommands { internal class OpCommand : Command { public OpCommand() : base("op", Perms.ADMIN, "Sets a user as admin") { AddParameter(new TypePlayer("name", true, "The players name to make an admin")); } protected override void Execute(CallArgs args) { Player targetPlayer = args.Get(0); targetPlayer.Permissions = Perms.ADMIN; // We need to notify this player that he can show all the admin-related stuff targetPlayer.SendPacket(new PermsChanged(targetPlayer.Permissions)); SendMessage(targetPlayer, "You were promoted to ADMIN"); SendMessage(args.Sender, $"Updated {targetPlayer.Name}\'s permissions to ADMIN"); } } }