using System; using System.Runtime.Serialization; using BinaryPack.Attributes; using ProtoBufNet; namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata.Bases; [Serializable, DataContract] [ProtoInclude(50, typeof(BaseDeconstructableGhostMetadata))] [ProtoInclude(51, typeof(BaseAnchoredFaceGhostMetadata))] [ProtoInclude(52, typeof(BaseAnchoredCellGhostMetadata))] public class GhostMetadata : EntityMetadata { [DataMember(Order = 1)] public NitroxInt3 TargetOffset { get; set; } [IgnoreConstructor] public GhostMetadata() { // Constructor for ProtoBuf deserialization. } /// Used for json deserialization public GhostMetadata(NitroxInt3 targetOffset) { TargetOffset = targetOffset; } }