using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using NitroxModel.DataStructures.Unity;
namespace NitroxModel.DataStructures.GameLogic.Entities;
///
/// Represents a Placeholder GameObject located under a PrefabPlaceholdersGroup
///
[Serializable, DataContract]
public class PrefabPlaceholderEntity : WorldEntity
{
[DataMember(Order = 1)]
public int ComponentIndex { get; set; }
[IgnoreConstructor]
protected PrefabPlaceholderEntity()
{
// Constructor for serialization. Has to be "protected" for json serialization.
}
public PrefabPlaceholderEntity(WorldEntity worldEntity, int componentIndex = 0)
{
Id = worldEntity.Id;
TechType = worldEntity.TechType;
Metadata = worldEntity.Metadata;
ParentId = worldEntity.ParentId;
Transform = worldEntity.Transform;
Level = worldEntity.Level;
ClassId = worldEntity.ClassId;
SpawnedByServer = worldEntity.SpawnedByServer;
ChildEntities = worldEntity.ChildEntities;
ComponentIndex = componentIndex;
}
/// Used for deserialization
public PrefabPlaceholderEntity(NitroxTransform transform, int level, string classId, bool spawnedByServer, NitroxId id, NitroxTechType techType, EntityMetadata metadata, NitroxId parentId, List childEntities, int componentIndex) :
base(transform, level, classId, spawnedByServer, id, techType, metadata, parentId, childEntities)
{
ComponentIndex = componentIndex;
}
public override string ToString()
{
return $"[PrefabPlaceholderEntity ComponentIndex: {ComponentIndex} {base.ToString()}]";
}
}