using System.Reflection; using NitroxModel.Helper; namespace NitroxPatcher.Patches.Dynamic; /// /// Disables 's behaviour. /// public sealed partial class FreezeRigidbodyWhenFar_Awake_Patch : NitroxPatch, IDynamicPatch { private static readonly MethodInfo TARGET_METHOD = Reflect.Method((FreezeRigidbodyWhenFar t) => t.Awake()); public static bool Prefix(FreezeRigidbodyWhenFar __instance) { __instance.enabled = false; return false; } }