using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.DataStructures;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
///
/// Prevents non simulating players from running locally .
///
public sealed partial class SeaDragonMeleeAttack_OnThrowExosuit_Patch : NitroxPatch, IDynamicPatch
{
internal static readonly MethodInfo TARGET_METHOD = Reflect.Method((SeaDragonMeleeAttack t) => t.OnThrowExosuit(default));
public static bool Prefix(SeaDragonMeleeAttack __instance)
{
if (!__instance.TryGetNitroxId(out NitroxId creatureId) ||
Resolve().HasAnyLockType(creatureId))
{
return true;
}
return false;
}
}