using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using NitroxClient.GameLogic;
using NitroxModel.Helper;
using UnityEngine;
namespace NitroxPatcher.Patches.Dynamic;
///
/// Replaces local use of by .
///
public sealed partial class SeaTreader_UpdatePath_Patch : NitroxPatch, IDynamicPatch
{
internal static readonly MethodInfo TARGET_METHOD = Reflect.Method((SeaTreader t) => t.UpdatePath(out Reflect.Ref.Field));
public static IEnumerable Transpiler(IEnumerable instructions)
{
return new CodeMatcher(instructions).ReplaceDeltaTime().InstructionEnumeration();
}
}