using NitroxModel.Packets; using NitroxServer.Communication.Packets.Processors.Abstract; using NitroxServer.GameLogic; using NitroxServer.GameLogic.Unlockables; namespace NitroxServer.Communication.Packets.Processors { public class PDAEncyclopediaEntryAddProcessor : AuthenticatedPacketProcessor { private readonly PlayerManager playerManager; private readonly PDAStateData pdaStateData; public PDAEncyclopediaEntryAddProcessor(PlayerManager playerManager, PDAStateData pdaStateData) { this.playerManager = playerManager; this.pdaStateData = pdaStateData; } public override void Process(PDAEncyclopediaEntryAdd packet, Player player) { pdaStateData.AddEncyclopediaEntry(packet.Key); playerManager.SendPacketToOtherPlayers(packet, player); } } }