33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace NitroxClient.Debuggers.Drawer.UnityUI;
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public class AspectRatioFitterDrawer : IDrawer<AspectRatioFitter>
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{
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public void Draw(AspectRatioFitter aspectRatioFitter)
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{
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using (new GUILayout.HorizontalScope())
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{
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GUILayout.Label("Aspect Mode", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH));
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NitroxGUILayout.Separator();
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aspectRatioFitter.aspectMode = NitroxGUILayout.EnumPopup(aspectRatioFitter.aspectMode);
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}
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using (new GUILayout.HorizontalScope())
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{
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GUILayout.Label("Aspect Ratio", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH));
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NitroxGUILayout.Separator();
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if (aspectRatioFitter.aspectMode == AspectRatioFitter.AspectMode.None)
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{
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NitroxGUILayout.FloatField(aspectRatioFitter.aspectRatio);
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}
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else
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{
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aspectRatioFitter.aspectRatio = NitroxGUILayout.FloatField(aspectRatioFitter.aspectRatio);
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}
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}
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}
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}
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