Files
Nitrox/NitroxClient/Debuggers/Drawer/UnityUI/CanvasRendererDrawer.cs
2025-07-06 00:23:46 +02:00

17 lines
552 B
C#

using UnityEngine;
namespace NitroxClient.Debuggers.Drawer.UnityUI;
public class CanvasRendererDrawer : IDrawer<CanvasRenderer>
{
public void Draw(CanvasRenderer canvasRenderer)
{
using (new GUILayout.HorizontalScope())
{
GUILayout.Label("Raycast Target", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH));
NitroxGUILayout.Separator();
canvasRenderer.cullTransparentMesh = NitroxGUILayout.BoolField(canvasRenderer.cullTransparentMesh);
}
}
}