17 lines
552 B
C#
17 lines
552 B
C#
using UnityEngine;
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namespace NitroxClient.Debuggers.Drawer.UnityUI;
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public class CanvasRendererDrawer : IDrawer<CanvasRenderer>
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{
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public void Draw(CanvasRenderer canvasRenderer)
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{
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using (new GUILayout.HorizontalScope())
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{
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GUILayout.Label("Raycast Target", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH));
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NitroxGUILayout.Separator();
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canvasRenderer.cullTransparentMesh = NitroxGUILayout.BoolField(canvasRenderer.cullTransparentMesh);
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}
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}
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}
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