Files
2025-07-06 00:23:46 +02:00

26 lines
732 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
namespace NitroxClient.Debuggers.Drawer.UnityUI;
public class MaskDrawer : IDrawer<Mask>, IDrawer<RectMask2D>
{
public Type[] ApplicableTypes { get; } = { typeof(Mask), typeof(RectMask2D) };
public void Draw(Mask mask)
{
using (new GUILayout.HorizontalScope())
{
GUILayout.Label("Show Mask Graphic", NitroxGUILayout.DrawerLabel, GUILayout.Width(NitroxGUILayout.DEFAULT_LABEL_WIDTH));
NitroxGUILayout.Separator();
mask.showMaskGraphic = NitroxGUILayout.BoolField(mask.showMaskGraphic);
}
}
public void Draw(RectMask2D target)
{
// RectMask2D has no fields in the editor.
}
}