Files
Nitrox/NitroxClient/GameLogic/MedkitFabricator.cs
2025-07-06 00:23:46 +02:00

28 lines
759 B
C#

using NitroxClient.Communication.Abstract;
using NitroxModel.DataStructures;
using NitroxModel.Packets;
namespace NitroxClient.GameLogic
{
public class MedkitFabricator
{
private readonly IPacketSender packetSender;
public MedkitFabricator(IPacketSender packetSender)
{
this.packetSender = packetSender;
}
public void Clicked(MedicalCabinet medicalCabinet)
{
if (!medicalCabinet.TryGetIdOrWarn(out NitroxId id))
{
return;
}
MedicalCabinetClicked cabinetClicked = new(id, medicalCabinet.doorOpen, medicalCabinet.hasMedKit, medicalCabinet.timeSpawnMedKit);
packetSender.Send(cabinetClicked);
}
}
}