Files
Nitrox/NitroxClient/GameLogic/Spawning/Metadata/Processor/FireExtinguisherHolderMetadataProcessor.cs
2025-07-06 00:23:46 +02:00

25 lines
858 B
C#

using NitroxClient.GameLogic.Spawning.Metadata.Processor.Abstract;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.Metadata.Processor;
public class FireExtinguisherHolderMetadataProcessor : EntityMetadataProcessor<FireExtinguisherHolderMetadata>
{
public override void ProcessMetadata(GameObject gameObject, FireExtinguisherHolderMetadata metadata)
{
FireExtinguisherHolder holder = gameObject.GetComponent<FireExtinguisherHolder>();
if (holder)
{
holder.fuel = metadata.Fuel;
holder.hasTank = metadata.HasExtinguisher;
holder.tankObject.SetActive(metadata.HasExtinguisher);
}
else
{
Log.Error($"Could not find FireExtinguisherHolder on {gameObject.name}");
}
}
}