Files
Nitrox/NitroxClient/GameLogic/Spawning/WorldEntities/IWorldEntitySyncSpawner.cs
2025-07-06 00:23:46 +02:00

11 lines
346 B
C#

using NitroxModel.DataStructures.GameLogic.Entities;
using NitroxModel.DataStructures.Util;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.WorldEntities;
public interface IWorldEntitySyncSpawner
{
bool SpawnSync(WorldEntity entity, Optional<GameObject> parent, EntityCell cellRoot, TaskResult<Optional<GameObject>> result);
}