36 lines
963 B
C#
36 lines
963 B
C#
using NitroxClient.GameLogic.ChatUI;
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using UnityEngine;
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using UnityEngine.UI;
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namespace NitroxClient.MonoBehaviours.Gui.Chat
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{
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public class PlayerChatLogItem : MonoBehaviour
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{
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private Text playerName;
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private Text time;
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private Text message;
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private void SetupComponents()
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{
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Text[] textFields = gameObject.GetComponentsInChildren<Text>();
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playerName = textFields[0];
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time = textFields[1];
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message = textFields[2];
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}
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public void ApplyOnPrefab(ChatLogEntry chatLogEntry)
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{
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if (playerName == null)
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{
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SetupComponents();
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}
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playerName.text = chatLogEntry.PlayerName;
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playerName.color = chatLogEntry.PlayerColor;
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time.text = chatLogEntry.Time;
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message.text = chatLogEntry.MessageText;
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gameObject.SetActive(true);
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}
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}
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}
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