14 lines
433 B
C#
14 lines
433 B
C#
using NitroxClient.GameLogic;
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using UnityEngine;
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namespace NitroxClient.MonoBehaviours.Vehicles;
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public abstract class VehicleMovementReplicator : MovementReplicator
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{
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protected static readonly int VIEW_YAW = Animator.StringToHash("view_yaw");
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protected static readonly int VIEW_PITCH = Animator.StringToHash("view_pitch");
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public abstract void Enter(RemotePlayer remotePlayer);
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public abstract void Exit();
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}
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