Files
2025-07-06 00:23:46 +02:00

66 lines
1.8 KiB
C#

using System.Runtime.Serialization;
using NitroxModel.DataStructures.Surrogates;
using NitroxModel.DataStructures.Unity;
using UnityEngine;
namespace NitroxModel_Subnautica.DataStructures.Surrogates
{
[DataContract]
public class Vector3Surrogate : SerializationSurrogate<Vector3>
{
[DataMember(Order = 1)]
public float X { get; private set; }
[DataMember(Order = 2)]
public float Y { get; private set; }
[DataMember(Order = 3)]
public float Z { get; private set; }
protected override void GetObjectData(Vector3 vector3, SerializationInfo info)
{
info.AddValue("x", vector3.x);
info.AddValue("y", vector3.y);
info.AddValue("z", vector3.z);
}
protected override Vector3 SetObjectData(Vector3 vector3, SerializationInfo info)
{
vector3.x = info.GetSingle("x");
vector3.y = info.GetSingle("y");
vector3.z = info.GetSingle("z");
return vector3;
}
public static implicit operator Vector3Surrogate(NitroxVector3 v)
{
return new Vector3Surrogate
{
X = v.X,
Y = v.Y,
Z = v.Z
};
}
public static implicit operator NitroxVector3(Vector3Surrogate surrogate)
{
return new NitroxVector3(surrogate.X, surrogate.Y, surrogate.Z);
}
public static implicit operator Vector3Surrogate(Vector3 v)
{
return new Vector3Surrogate
{
X = v.x,
Y = v.y,
Z = v.z
};
}
public static implicit operator Vector3(Vector3Surrogate surrogate)
{
return new Vector3(surrogate.X, surrogate.Y, surrogate.Z);
}
}
}