18 lines
356 B
C#
18 lines
356 B
C#
using System;
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using NitroxModel.DataStructures.GameLogic;
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namespace NitroxModel.Packets;
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[Serializable]
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public class AuroraAndTimeUpdate : Packet
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{
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public TimeData TimeData { get; }
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public bool Restore { get; }
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public AuroraAndTimeUpdate(TimeData timeData, bool restore)
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{
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TimeData = timeData;
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Restore = restore;
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}
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}
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