Files
Nitrox/NitroxModel/Packets/PieceDeconstructed.cs
2025-07-06 00:23:46 +02:00

26 lines
864 B
C#

using System;
using NitroxModel.DataStructures;
using NitroxModel.DataStructures.GameLogic.Bases;
using NitroxModel.DataStructures.GameLogic.Entities.Bases;
namespace NitroxModel.Packets;
[Serializable]
public class PieceDeconstructed : OrderedBuildPacket
{
public NitroxId BaseId { get; }
public NitroxId PieceId { get; }
public BuildPieceIdentifier BuildPieceIdentifier { get; }
public GhostEntity ReplacerGhost { get; }
public BaseData BaseData { get; set; }
public PieceDeconstructed(NitroxId baseId, NitroxId pieceId, BuildPieceIdentifier buildPieceIdentifier, GhostEntity replacerGhost, BaseData baseData, int operationId) : base(operationId)
{
BaseId = baseId;
PieceId = pieceId;
BuildPieceIdentifier = buildPieceIdentifier;
ReplacerGhost = replacerGhost;
BaseData = baseData;
}
}