Files
Nitrox/NitroxModel/Packets/PlayerCinematicControllerCall.cs
2025-07-06 00:23:46 +02:00

24 lines
665 B
C#

using System;
using NitroxModel.DataStructures;
namespace NitroxModel.Packets;
[Serializable]
public class PlayerCinematicControllerCall : Packet
{
public ushort PlayerId { get; }
public NitroxId ControllerID { get; }
public int ControllerNameHash { get; }
public string Key { get; }
public bool StartPlaying { get; }
public PlayerCinematicControllerCall(ushort playerId, NitroxId controllerID, int controllerNameHash, string key, bool startPlaying)
{
PlayerId = playerId;
ControllerID = controllerID;
ControllerNameHash = controllerNameHash;
Key = key;
StartPlaying = startPlaying;
}
}