Files
Nitrox/NitroxModel/Packets/PlayerJoiningMultiplayerSession.cs
2025-07-06 00:23:46 +02:00

17 lines
420 B
C#

using System;
namespace NitroxModel.Packets
{
[Serializable]
public class PlayerJoiningMultiplayerSession : CorrelatedPacket
{
public string ReservationKey { get; }
public PlayerJoiningMultiplayerSession(string correlationId, string reservationKey) : base(correlationId)
{
CorrelationId = correlationId;
ReservationKey = reservationKey;
}
}
}